Frequently Asked Questions

  • What file formats are included with your asset collections?

All assets come in Unreal Engine, Blender, FBX, and OBJ formats. They’re ready to use out of the box. We also plan to expand the list of supported formats over time to better suit different workflows.

  • Can I use these assets in commercial projects (games, films, visualizations, etc.)?

Yes, all assets can be used in commercial projects. We offer different licensing options for freelancers, indie developers, and large studios.

  • What software are the assets compatible with?

Assets are fully prepared for use in Blender and Unreal Engine. Additionally, the FBX and OBJ formats offer wide compatibility with most 3D and game development software.

  • Do you provide updates after purchase?

Yes, we regularly release updates and improvements. If bugs are found, we fix them promptly, especially when users report issues.

  • Can I use these assets in a game I plan to sell?

Yes, assets can be used in commercial games in accordance with the terms of the selected license.

  • How quickly will I get access to the files after purchase?

Access is provided instantly after purchase. If the pack was purchased via Fab, it will automatically appear in your Unreal Engine library. For other platforms, download links are available right away.

  • Are there any license restrictions?

All usage restrictions are outlined in our License Agreement, available on the Licenses page. Please review it before using the assets in production.

  • What should I do if a file is broken or won’t open?

If you encounter any issues with the files, please don't hesitate to contact us via email. We’ll help you resolve it as soon as possible.

  • Do you offer custom asset creation?

Yes, you can contact us by email to discuss custom asset requests. We're happy to consider collaboration and tailor-made solutions.